Praetor |
So I have played a dozen or so games of Age of Darkness. I really enjoy the Emperors Children Astartes special rules. I can outflank the Spartan/terminators and the Lightning. Choosing what turn they arrive on in secret with the Maru Skara special rule. The Artillery and whirlwind set up as a hard point. If there is an alpha strike I can hold them in reserve as well then outflank because rite of war effects elites/fast attack.
Lightning can open up almost any heavy transport on the board ,The Master of signal acts as a spotter for the artillery upping their bs to 5, and If inclined can drop his barrage instead any foot slogging troops. Splinter shells are the hail mary against any TEQ.
HQ
Praetor: Tartaros, Iron halo, Phoenix Spear, Rite Of War: The Maru Skara
Consul: Legion Champion, Phoenix Spear, Boarding Shield, *req
Consul: Master of Signal
Troops:
Legion tactical squadLegion tactical squad
Sgt, Artificer armour, Phoenix spear
Squad Close combat weapons
Nuncio Vox
Rhino
Sgt, Artificer armour, Phoenix spear
Squad Close combat weapons
Nuncio Vox
Rhino
Elites:
Legion Terminator Squad
Lightning claws x4
Phoenix spear x 1
Legion Spartan assault tank
Flare shield, Armoured Ceramite , Dozer blade
Quad Mortar squad x3
Splinter shells
Fast Attack:
Lightning Strike fighter
Kraken Penetrator heavy missile x2
Twin linked Missile launcher x1
Battle servitor, Ground Tracking
Heavy Support:
Whirlwind Scorpoius