Sunday, May 25, 2014

Rules of Engagement: Chaos Space Marines Vs Sentinels of Terra


Well, It was my friends birthday yesterday. We celebrated with a final game of 6th ed. We used the old Rules of Engagement rules I found online. I assume they are from 4th Edition. It was an epic match. I will post all the pics and a Bat-rep tomorrow. I should have my 7th ed Rule book by Wednesday. I am really looking forward to it. First Army Lists!

Sentinels Of Terra Strike Force

Sentinels of Terra
 1505pts
HQ-Warlord Trait : Orbital Strike
Librarian , Epostolary, Terminator Armor , 
Storm Shield , Bones of Osorak 
Biomancy: Endurance, Iron Arm 
Troops: Tactical Squad x2 Combi Melta, Melta Gun, Heavy Bolter , Rhino
Scout Squad Vet Sgt,  Sniper x5 , Camo Cloaks
Elites:Centurion warsuit x3 Grav cannon + amp, Hurricane bolters
Fast Attack: Storm talon x2 , Sky hammer missiles
Heavy Support: Devastator squad x2 , 
Rocket launcher x 4
Thunder fire Cannon

Chaos Space Marines
1505 pts
HQ:Deamon Prince , Mark of Slaanesh, Burning Brand, Power armor, Wings
The Steel Legion!
Troops:Chaos Space Marines x3 , Mark of Nurgle, Melta gun, Flamer, Rhino 
Havoc launcher+warpflame gargoyles
Fast Attack:Hell Drake, Baleflamer
Raptors, x2 Melta Gun
Heavy Support: Obliterator, Mark of Nurgle x2 (separate squads)
Predator  Heavy bolter x2, Auto cannon, Havoc Launcher, Warpflame Gargoyles




The Battlefield.

Game Type: Rules of Engagement 
Chaos: Bridge Head, Control 1 of your objectives and one of your opponents.. 
Special rules :Infiltrate
Sentinels:  Unconventional Warfare, Control 2 randomized objectives. Special Rules: Deep Strike
Battlefield: Iron Bark (All rocky outcroppings are 3+cover, no area terrain) 
No Nightfighting, No First blood, Line Breaker or Slay the warlord.
Game Turns: 6


Turn 1: Chaos infiltrates into Sentinels blind spot, one Obliterator steps out of the ruins and lines up a shot with his Multi-melta, The Chaos Rhinos move to use the ruins as cover. The Deamon Prince jumps across the battlefield. The Multi-melta Rips open the bunker killing 2 marines instantly. The Devastators climb out of the bunker only to be picked apart by Havoc launcher fire. 
Battle lines are drawn.
The Deamon prince attempts to flamer the Thunder fire cannon to no effect. The other squad of devastators tried to bring down the Deamon Prince. The Scouts try as well, but it was no use. He dodges all the incoming fire. The Tac squads advanced and flanked the Obliterator. Using their combi melta's and melta guns managed to bring him down. The predator shrugs off the Mortar fire from the Thunder fire Cannon.

Turn 2:
The Scouts can see the Hell drake barreling down on them. They know what will happen if the fire manages to hit all of them. The Raptors arrive from deep strike as well landing behind the Thunder fire cannon. The Chaos Rhinos move again to line up havoc launcher shots. The Deamon prince vector strikes over the Thunder fire cannon but its to weak to do any real damage. The Burning brand puts the hurt on the devastators taking out 3 more, leaving them to burn. The Hell drake flames the scouts removing them all. The Raptors take shots at the Thunder fire cannon, using their Melta guns they cut through the fortified ruins and kill the Techmarine gunner. The radio for help was not lost as all of the Space Marine Reserves arrive. The Centurions and Librarian Deep strike onto their required objective, taking a wound on the way down. The Libby Casts endurance and Iron arm, he rolls a perils but the bones of osorak save him. The grav cannons warm up firing on the Predator but only manage 1 glance. One Storm Talon deep strikes in fly mode behind the Hell drake, the other lands behind the Deamon Prince, both with minimal scatter. Payback for the scouts the Storm talon takes out the Hell drake who's Deamon saves are not enough to stave off the overwhelming firepower. The Deamon prince suffers a 2 wounds and gets grounded, but manages to shrug off the wound.The Chaos Rhinos advance towards their objectives, the Loyalist move to intercept.
Air Support required.
Turn 3:
The Deamon prince Vector strikes over the remaining devastators taking them off the table. Making it almost impossible for Sentinels to score one of their objective's now. The Chaos Space marines fire shots into the  the Loyalist rhino exploding it over their objective.The Marines get shot with havoc launcher after havoc launcher and bolter fire as well. When the smoke clears only 3 Marines remain but they do not withdraw. The second Obliterator arrives and Fires his Melta shot into the second Rhino, Stunning it for a turn. The Raptors Strike out at the Centurions and make the assault. The Combat is fierce but the Centurions Shrug off their wounds. The raptors show no sign of letting up. The scattered Marines try to open up the chaos rhino and return the favor but fail to explode it. The second Rhino pops smoke hoping to weather the fire for a turn. The storm talon continues his pursuit of the Deamon prince but fails to scratch him, as the shots are knocked away almost supernaturally. The second storm talon closes in on the Predator and takes him out swiftly. The Combat goes south for the Raptors when the Centurion Sgt strikes down the Raptor aspiring champion. The Librarian takes out 1 marine. The raptors stay in combat. 

Turn 4
The Deamon prince swoops behind the resilient  Marines. The Burning brand burns them down to one last man. The Chaos marines disembark from their rhino, open fire upon the lone marine and he makes all of his bolter saves before the melta gun finishes him off. 
Twin linked melta gun misses against the lone Rhino and the Obliterator is forced to charge it bare handed. He gets a weapon destroyed and immobilized result. The marines pile out into the ruin. They are not pinned. The Centurions deal another wound to the chaos raptors and things are starting to look bleak. The Librarian finishes the last Raptor off and they consolidate onto the objective. The storm talon moves past the Deamon prince and moves to engage the disembarked chaos forces. Realizing the marines in the ruin can support them the storm talon fires at the Deamon prince with his assault cannon turret, The Deamon prince suffering his last wounds bug's out of the battle, not willing to die for these peons. The other storm talon moves behind the Chaos rhino and fires into it, at BS 5 and a twin linked assault cannon, the rhino cannot stay intact and detonates. The marines have to hold their objective to stay in the game. The squad of marines puts a bit of hurt onto the Chaos forces but they shrug off most of the firepower. The Centurions however manage to kill 5 marines off of their objective.
The marines fallback off the table edge with that we call the game.

Move to engage!

Sweep successful.

View of the Carnage!



Pile on the objective.
Predator opens fire!
Obliterator Sneak attack



We decided the game ended in a draw, The Chaos marines out numbered me 2 to 1 on their objective and they could lock me in combat. While holding the objective for turn 6. I only had one objective as well. Plus he had 2 mobile rhinos and an Obliterator to contest with. Rhinos are perfect for screening against centurions. All in all it was a great match! it was a back and forth game, like almost all of our Chaos vs. Loyalist matches it was a tie. 



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